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Memory Effects
A Resource of Mental Marvels

by Scott Cram
Grey Matters • • Last Update: May 6, 2006

Memory Effects • • Scott Cram

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Table of Contents

articles 3

legitimate memory demonstrations 8

covert use of memory technique 16

simulated memory demonstrations 36

Memory Effects • • Scott Cram

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“Four of a Kind” - After failing to turn over the other three cards that match the value of
the selected card, performer checks the value of the selected card, and instantaneously all
three cards of the same value turn face up, “Juan Tamariz: Lessons in Magic” - Vol. 2,
Juan Tamariz

“Four Part Harmony” - Four spectators pick cards, each time under more stringent
conditions. The performer is nevertheless able to read their minds each time, “Aronson
Approach, The”, Simon Aronson

“Four Stop Intersection” - Four spectators cut off packets from the deck, remember the
bottom card, and shuffle their packets. The performer deals the shuffled deck face-up on
the table, and has each spectator think “Stop” when their card is arrived at. All four cards
are divined this way, “Card Ideas of Simon Aronson, The” and “Sessions with Simon” -
Vol. 3, Simon Aronson

“Fourteenth Book Test” - Any word in an ungaffed book is selected, with the “medium”
out of the room. The medium returns, and divines the word, “13 Steps to Mentalism”,
Tony Corinda

“Full Deck Passover” - A named card vanishes from one deck and re-appears in another,
“Workers 5”, Michael Close

“Gnome Madness” - Spectator removes a card from a deck, and performer, despite
standing 10-30 feet away, can identify the card, “Jinx”, Ted Annemann (Trick by Audley

“Gr oup Shuffle” - Three spectators each cut to a random card. They each shuffle their
packs, and mix them into a single pile on the table. The performer looks through the
mixed pile, and is able to identify all three cards, “Bound To Please” and “Kabbala” -
April 1973, Simon Aronson

“Gr oup Therapy” - A deck of cards is shuffled. 6-8 spectators each cut a small portion
off the deck and shuffle it themselves. They are then asked to select a card from their
packet, and draw anything they want on the cards. The drawn-on cards are collected,
shuffled by another spectator, and then handed to the performer. The performer asks a se-
ries of probing psychological questions, and is thus able to determine the owner of each
card, “Sleight of Mind”, Harvey A. Berg

“Haunted Deck, The” - A named card is removed from the deck by a disembodied hand,
“Workers 5”, Michael Close

Memory Effects • • Scott Cram

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“Hawk, The” - Cards are chosen by two spectators, who then replace them in the deck
and shuffle the deck. Performer proceeds to find one card dealing through the deck face-
down, and names the other one!, “Max Maven’s VideoMind”, Max Maven

“High Class Location” - Three cards are divined, despite the use of a memorized deck
that has been shuffled in previous effects, “Simply Simon”, Simon Aronson

“Histed Heisted” - The performer hands out packets of cards to several people, who are
asked to mentally select one of the cards from their packet. Each person then shuffles
their packet and returns it to the performer. The performer calls out the cards in shuffled
sequence, stopping every so often to read a spectator’s mind. The last person is handed an
envelope, and then asked to name their card. The name of the card is predicted in the en-
velope, “Card Ideas of Simon Aronson, The”, Simon Aronson

“Human Equation, The” - 6 people each call out a number, and then “shuffle” them-
selves into random order. The performer writes down addition problem, and the answer
corresponds to the order in which the spectators are now in, “Theater of the Mind”, Bar-
rie Richardson

“Humming Speller, The” - A spectator shuffles a deck, and cuts it into three piles. Per-
former then predicts what the selected card will be. Spectator takes any card out and sets
it on top. Not only is performer’s prediction correct, but performer is able to spell to the
card using spectator’s name, “Six-hour Memorized Deck, The”, Martin Joyal

“I’ll Go First” - This is the classic “You Do As I Do” effect, with significant subtleties
and improvements, “Card Ideas of Simon Aronson, The”, Simon Aronson

“Immaculate Perception” - Three spectators are selected from the audience. The per-
former is blindfolded, and instructs the spectators in a fair procedure that eliminates all
possibility of the performer knowing the card in any way. The performer is nonetheless
able to divine all three selected cards, “Sleight of Mind”, Harvey A. Berg

“Impossible Count, An” - A deck of cards is shuffled, then cut several times. Two spec-
tators each cut off a portion of the deck and place their portions in their pockets. A third
spectator takes the remainder of the deck and places it in their pocket. Merely by touch-
ing the cards through the pocket with one finger, the performer can divine how many
cards each spectator has, “Secret Ways of Al Baker, The” & “Al Baker’s Magical Ways
and Means”, Al Baker

“In The Mind” - Spectator thinks of a number from 1-100. Performer asks for the re-
mainder when divided by 3, 5 and 7. Performer is instantly able to give the spectator’s
number, “Ibidem” - Issue 14, P. Howard Lyons (Trick by Thomas M. Harris)

Memory Effects • • Scott Cram

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“Super Memory” - After the deck is shuffled, two spectators each receive a packet of
cards, and proceed to shuffle them further. One spectator removes a card from their pile,
remembers it, and puts it in the second spectator’s packet of cards. This packet is then
further mixed by the spectator. The performer goes through the packet and remembers the
order of the cards. The first spectator names their chosen card, an dthe performer instantly
recalls the location of it in the memorized packet. The memorized packet is dealt to show
that the remembered location is correct. Having memorized all of the second spectator’s
cards, the performer concludes by calling out all of the the remaining cards in the deck
from memory, “Reputation Makers”, Charles Gauci

“Super Power Memory 1” - The deck is shuffled by both the performer, and other audi-
ence members. Two piles are made randomly by the spectators. From one pile, one card
of each suit is laid out. The other pile’s suit order is memorized in 10 seconds, and then
separated (without looking) by suit perfectly, “Card Concepts”, Arthur F. MacTier

“Super Power Memory 2” - The deck is shuffled by both the performer, and other audi-
ence members. Two piles are made randomly by the spectators. From one pile, one card
of each suit is laid out. The other pile’s color order is memorized in 10 seconds, and then
separated (without looking) by color perfectly, “Card Concepts”, Arthur F. MacTier

“Super Scam” - A subtlety in which a mistake proves that you really have memorized
the deck, “Apocalypse” - February 1983, Harry Lorayne (Trick by Terry LaGerould)

“Test of Memory, A” - Spectator shuffles the deck, and attempts to memorize the se-
quence of red and blacks. The performer is able to recall the order of reds & blacks, and
in even more detail, “Card Concepts”, Arthur F. MacTier

“That Rings A Bell” - 3 spectators each write down a 3 digit number, and a fourth totals
them. Performer recalls where in the phone book a number with those last four digits is
located, “Entertaining with ESP”, Tony “Doc” Shiels

“T wenty Card Trick, The” - 20 cards are selected and returned to the deck. The per-
former puts the card into his pocket, and then quickly retrieves all 20 cards at random,
“The Jinx” - August 1939, Ted Annemann (Trick by Walter Gibson)

“W izard’ s Pocketbook, The” - After having the spectator mentally select a card, per-
former asks on which of six pages (each containing the name of 30 cards), the cards ap-
pear, and performer recalls which card is common only to those pages, “Linking Ring” -
April & May 1993, Eugene E. Gloye & Prof. Hoffman

“You Must Remember This” - Two cards are chosen. Performer memorizes the deck,
asks for the name of the first card, recalls the position, and counts to it, proving the per-

Memory Effects • • Scott Cram

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former correct. Performer then flips through deck for first spectator, claiming they will
“memorize it subconsciously”. The name of the second card is given by the second spec-
tator, and the first spectator names any number. Counting down to the number, the second
card is found., ,

“Your Bill for My Bill” - Five dollar bills are collected from the audience, and the serial
numbers are memorized instantly, and then recalled by the performer, “Falkenstein &
Willard” - Vol. 3, Glenn Falkenstein and Frances Willard

“Zer o Memorization Memorized Deck, The” - A 3-phase routine: 1) The cards are
mixed up. A card is removed from the deck. The performer passes through the deck
briskly and names the missing card. 2) The performer glances at the deck and memorizes
it. A card is placed by the spectator into the middle of the deck. The deck is then cut sev-
eral times. The performer finds the one card out of order. 3) The deck is cut several times
again. The spectator cuts to the middle and turns over one card. The performer looks at
that card and calls out the values of the rest of the deck, “The Zero Memorization Memo-
rized Deck”, Andrew Mayne

Memory Effects • • Scott Cram

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