Download Warhammer 40K to Gurps 4th Ed PDF

TitleWarhammer 40K to Gurps 4th Ed
TagsTechnology Intelligence Quotient
File Size526.5 KB
Total Pages45
Document Text Contents
Page 45

GURPS WH40K CONVERSION 45 CONVERSIONS

USING TABLETOP COMPONENTS
Several tabletop games are available that play in the

Warhammer 40,000 universe that can be used to resolve
certain combat situations.

GROUND COMBAT
Use Warhammer 40,000 rules to solve large battles.

For smaller skirmishes, the Necromunda rules are best
used (available for free on
http://www.necromunda.com). Convert the necessary
attribute data with the rules above.

One thing to consider using tabletop rules is player
character survival. In Warhammer 40,000, a human sized
creature has one lifepoint. If it is disabled or takes
damage, use the table below to apply damage.


Roll 1d Effect

1 Flesh Wound: Character sustains 1d
damage to a randomly determined hit
location.

2-5 Down: Character receives a serious wound.
3d damage to a randomly determined
location. This can incapacitate or even
kill the character.

6 Out of action: Character is knocked out
and wakes up later with 3 × 2d damage
on random locations. This can
incapacitate or even kill the character.

SPACE COMBAT
Battlefleet Gothic (available for free on

http://www.games-workshop.com) can be used to
resolve very large space battles instead of using GURPS
Spaceships rules.

The scale in Battlefleet Gothic is so large that turns
are 10 minutes long. Players can engage in action or take
casualties as described in GURPS Spaceships. Entire
boarding actions can take place in one turn.

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