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Titlez-Land.pdf
TagsTabletop Games Role Playing Games Entertainment Video Games Role Playing
File Size8.5 MB
Total Pages87
Table of Contents
                            Cover
Credits
Basic Rules
	Getting Started
	What is a Roleplaying Game?
	Basic Game Concepts
		Game Dice
		Terminology
	Playing the Game
		Your Character
		Playing as a Group
		Campaigns and Adventures
		Example of Play
	Skill Checks
		Opposed Skill Checks
		When both characters fail in an Opposed Test
		Critical Successes and Failures
	Skill Check Modifiers
		Difficulty
		Combat Modifiers
		The Superior Position
		Skill Checks as Modifiers
		Multiple Modifiers
		Assisting
	Sigils
		GM Intrusions
Combat Resolution
	Order of Combat
	Initiative
	Combat Actions
		Action Descriptors
	Wounds
		Wound Slots
		Resolving Wounds
		Wound Repercussions
		Critical Successes and Failures
		Wound Descriptions and Healing
		Narrative Combat Resolution
Social Encounters
	Social Skill Modifiers
	Social Combat
	Social Wounds
	Wound Descriptors and Recovery
	Mental Wounds
	The Road to Insanity
	Mental Recovery
Skills
	Skill list
	Specialisations
	Skill Descriptors
Equipment
	Money
		Losing and Gaining Money
		Earning Money
		Haggling
	Gear
		Armour
		Ranged Weaponry
		Scopes
		Armour Piercing
		Melee Weaponry
Advancement
	Deciding which skills to level up
	Leveling Time
	Trading EXP
	Skill Cap
The long game
Combat and Damage
	Narrative Damage
	Combat Damage
	Non-Combat Damage
	Mental Damage
Running the game
	Clear communication
	Information management
House rules
	Morality
	Table rules
Knowing yourself and your players
	Know yourself
	Know your players
The GM’s role
The Game
	Preparations
	The Who:
	The What:
	The 4-Scene Story:
	The Why:
Survival
	The Building Blocks of Survival
	Food Spoilage
	Hunger
	Thirst
	Stamina
	Unconsciousness
	Food spoilage wheel
Threat
	Generating Threat
	Sound Table
Advancement
Character Sheet
Cheat Sheets
                        

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